The corona crisis and different lockdowns influenced the way we create, perceive and experience art for good. Artists find new ways to present their work, mostly in a virtual world.
The Lockdown Lobby is an example of this shift towards a virtual aesthetic. Live performances of these collaborative pieces would not make sense anymore – they are only appropriate in this virtual setting.Pieces by Anahita Abbasi, Marcelo F. Lazcano, Frederik Neyrinck, Jason Eckardt and Geoffa Fells in collaboration with Ine Vanoeveren. Contributions by Max Schweder, Janna Beck, Kristof Timmerman and Umut Eldem.
Visit in Mozilla Hubs
Discover new projects by studio.POC in the studio.POC Lounge in Mozilla Hubs.
Visit it in Mozilla Hubs.
Virtual Academy & Conservatoire
Here’s the story of the Royal Fisherman, who went fishing to empty his mind and fill it up with new ideas. He’s trying to catch these ideas in the Royal Conservatoire Antwerp and the Royal Academy Antwerp …Visit our virtual Academy & Conservatoire in Mozilla Hubs, where you can explore different artworks by students, ask them too many questions about their program, chat with your friends and discover a lot of artsy surprises.
Concept & Design | Schools of ArtsJanna Beck, Annelise Cerchedean, Thomas Gladiné, Jonathan Labiche, Max Schweder, Kristof Timmerman, Ine Vanoeveren
CREATIE – Artistic Research Group, MAXlab and studio.POC
External Development & Design Roman Senkl, Nils Corte, Nils Gallist, Armin Luschin
Visit it in Mozilla Hubs.
The virtual meantime
Over the past years, virtual solutions have been used to recreate physical entities: virtual museum collections, virtual festivals, virtual plays, etc… Most of them are an exact copy of their physical form – a digital twin. These initiatives arose from existing institutions, with existing, physical content and existing real-life communities.
What if we turn this approach upside down and start from a virtual concept, while anticipating the physical space created by the capping of the road? Can we create a virtual space and bring a virtual community together, that can be transported or transformed into an unknown, physical environment in 10-15 years from now? How to design a space for a virtual community, while the real-life community will only develop in the near/far future? In what ways can we accommodate virtual concepts for an audience/community of the future?
In this workshop we will brainstorm with the students about several virtual designs, solutions and artworks for a physical area that doesn’t exist yet. We will provide them with virtual tools and techniques, inspiration material from digital arts and virtual performances
and guide them through the conceptual trajectory of their own metaverse.
The goal of this workshop is to develop several virtual, innovating artistic concepts, awaiting the implementation of the real-life environments and formation of a new community.
By Kristof Timmerman and Ine Vanoeveren
Visit the exposition in Mozilla Hubs.